


For player inviting someone to an alliance, only the relations between player and the faction are considered.

#Starsector commission free
Also it's free money when you're just out exploring. It'll take off 5 reputation each time (despite the game saying no reputation loss), so have a big reputation buffer built up from the early game is nice.
#Starsector commission plus
You get more money killing pirates (so, much more income in the early game), plus it quickly boosts your reputation with Hegemony up to 100, which is nice later on in case you get say AI inspections where you just happen to kill their inspection fleets in hyperspace. I actually start off with a Hegemony commission right away. Thanks in advance, and thank you again to everyone who’s given me such great advice! Still in vanilla, and will be ‘til I finish one sector conquest. So my question is, do you find commissions worthwhile? Why or why not? This is a subjective of course, I’m just fishing for opinions.Īnd if you take a commission, can you leave it thereafter? For example, could I take a commission for awhile, rack up some cool ships, and then bail? Fix my rep with the majors a bit. I have found a sector with two excellent mineral worlds though, and I’m thinking of setting up a colony or two, and I definitely don’t want them to be glassed in war immediately. I have not yet because I haven’t really wanted to get dragged into their wars - I’ve mostly been scavenging and pirate hunting and running missions, with a dab of exploring. Probably Tri-Tach for high tech ships, but maybe Persean. I’ve been considering getting a commission, for access to the military ship shop. I just have one today, but it comes in parts.
